3D Character models for Mikail Ekiz's Stop Motion film, "Pit Stop." I took direct reference from Mikail's concept art, while also looking at different types of real hands.
Responsible for modeling and texturing.
Programs: Zbrush, TopoGun, Substance Painter
We are all very proud to announce that Pit Stop has done rather well in film festivals!
Best Art Direction - Portland Unknown Film Festival 2019
Finalist - English Riviera Film Festival 2019
Official Selection - New Jersey International Film Festival 2019
Official Selection - Buskopolis Festival of Cinematic Oddities 2019
Official Selection - Special Program: TNT: Terrifying, Naked & Twisted
Official Selection - Warsaw Animation Film Festival 2019
Official Selection - Independent Short Awards
Here's the Trailer (Film currently in film festivals)
Mikail already had all of his concept art and an animatic when he asked me if I'd like to model these guys. His drawings and sense of color and design have always been very strong and they really helped to inform the look development for his film.
Concept By: Mikail Ekiz
Sculpting and Retopology
Due to the organic nature of the hands, I decided sculpting them in ZBrush would be the best course of action. Once the sculpts were approved I moved on to TopoGun for the re-topology.