Den of Hearts:
Environment prop for Elijah Morris' game "Den of Hearts." Eli's game focuses heavily on having a
drive-able wagon that you can load your traded goods into. That being said, while driving a wagon, it's important to know where you're going. These road signs that I modeled help to allow the player to figure out trade routes.
Responsible for all aspects.
Programs: Unreal 4, Maya, Substance Painter
Eli had an idea of what he wanted for these road signs, but wasn't completely sure of what would look good and work in game. That's where concept came in. Based on Eli's description of what we wanted, I drew a few different signs to inform the final design.